![]() ![]() Obviously, if you kill one of the remaining pookas, the level will end because the other will hightail it for the hills.Ĥ> Here's where my strategy comes in. It's tedious but you need to preserve your lives until the very end. Remember that you can pump them up TWICE without them exploding and use this to slow them down. Do a U turn and go most of the way back up until you get to the area you started going vertical first after killing the pygar.ģ> Around now you'll have to start worrying about the other two pookas as they'll have escaped their caves and headed your way. ![]() So once you get to the top (the blue area) go left and then all the way down. you want to start doing vertical passes with the least amount of horizontal passes until you're done with the verticals. Use their caves as your path to the left side, using the upper left pooka cave on your way to the top.Ģ> Here's the idea. Tip: collect the vegetables that every now and then spawn around the map, these will give you additional score points.Here's my own strategy, that might give people a little more idea of how to do this in a planned out, methodical way:ġ> Kill off the leftmost two enemies right away (pygar then pooka), and move towards the left side of the screen ASAP with as little digging as you can. And without a great portion of childhood nostalgia it’s just not really that kind of a game experience I’d like to pursue. But-as I’ve said before-the WTF factor is on its translunar course with Dig Dug. You can lose a life in three ways: getting smashed by a falling boulder, upon contact with both Pooka or Fygar, or by getting caught in Fygar’s fiery breath.Īll and all, don’t get me wrong, the basic gameplay-principles aren't that bad at all. You start with only three lives, with an additional life every 50,000 score points. As the pump requires 3-4 blows to actually kill an enemy and before that it merely stops the enemy from moving around, you can use it to stall some of the creatures that are chasing you, so that you gain a little time to get rid of the rest and thin the number of your pursuers. Both will chase you on-sight, either through dug out corridors or through solid soil. While Pookas are round little tomato-like ghosts, Fygars are dangerous fire breathing dragons. ![]() Now the enemies, as I’ve mentioned before, there are two kinds of these: Pookas and Fygars. Enemies-there are two types of them-can be killed in two ways: either by inflating them to death with your air pump or by dropping boulders on them-you’ll get extra points for that. The deeper underground you are, when killing the enemy, the more points you get for the kill. You take the role of Taizo Hori-whoever that is and whatever his occupation and motives are-and your objective is to dig underground and kill all monsters that live there, for which you gain score points. And indeed, the WTF factor is hitting the Moon here. It’s one of those games, you know, where you just wonder how could have anyone possibly come up with that kind of stuff without being sky high on drugs in the process. I don’t think I was much successful, though. I’ve really tried to like Dig Dug, I really did. This game working perfectly with emulator version mame32, you can download on this web site.
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